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For parties & dungeon masters
Notes that link themselves, sessions that schedule themselves, and a party inventory that finally adds up. The essential Dungeons & Dragons campaign management tool — built by gamers, for gamers.
Free to start · no credit card · your campaign, your data
Chapter IV · The Undervault
The party stands at the sealed gates. The Pale Warden knows they are coming…
Next session
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Features
Four tools that share one brain — your campaign's notes. Collaborate with your party on notes, character developments and plot twists; everything links back to them.
Notes
Type a name mid-sentence and Runekeeper offers the link. Hover any link for a preview — and every note lists the others it mentions.
Sessions
Propose dates, let the party vote, collect RSVPs. Subscribe once and every session lands in everyone’s own calendar.
Inventory
All five coins — platinum, gold, electrum, silver, copper — plus every weapon, armor piece and magical item, with an audit trail nobody can quietly edit.
Atlas
Upload custom maps of your world and pin markers straight onto them — each one opens the note behind it. Keep endgame maps hidden until the party earns them.
Pricing
Every word of your campaign — notes, sessions, inventory, maps, the whole table — is free, forever. You only need a plan once you start uploading images and files, and that runs on your shared Ohhi storage.
Everything textual
Uploads & storage
No player accounts to pay for, and no per-seat pricing. Storage is shared across everything you keep on Ohhi — split one plan across your campaign, or use the space you already have.
For dungeon masters
Runekeeper draws a hard line between what the party knows and what only you know — in notes, maps and search alike.
Private notes
Private notes and private sections live right next to party notes. Nothing leaks — not in previews, not in search, not in links.
View as player
One toggle renders the whole campaign as any player: hidden notes, maps and mentions simply disappear. No more accidental spoilers.
Hidden maps
Lower levels and endgame maps stay DM-only until you flip them visible — mid-session if you like.