Draw in any shape
Rooms, curved walls, caves drawn by hand, doors, windows and secret doors. Snap to the grid or place freely, with 29 kinds of ground and 80 objects, from barrels to a sailing ship.
Rooms, caves, a bridge over a ravine: draw them in a few strokes, light them, and let the fog of war hide what the party hasn’t seen yet. The TV in the middle of the table shows the map, and every player moves their own token on their phone. Free, in the browser, nothing to install.
Free for the whole table · no credit card · in the browser and on iPhone and Android

Rooms, curved walls, caves drawn by hand, doors, windows and secret doors. Snap to the grid or place freely, with 29 kinds of ground and 80 objects, from barrels to a sailing ship.
Torches, braziers and glowing crystals cast light that walls stop, and darkvision sees in the dark. Rain, snow, mist and lightning roll over the map, on every screen at once.
Every token sees what it can see from where it stands. The server works out what the party has explored and sends each player only that: hidden monsters, traps and secret doors never reach their screen.
Cellars, towers, ship decks and bridges as levels of one map. Look down from a balcony, take the stairs or a ladder, and the fog follows you up.
The table screen shows the party’s view on a TV or tablet, and each player moves their own token on their phone. Measurements, pings and spell areas appear on every screen live, at the table or over a video call.
A token can play by an SRD stat block, with hit points and conditions. Describe the fight and the AI picks the monsters and puts them down, balanced for your party, with Ohhi Pro or Max.
Every new battle map can start from one of these, or from the two ships above. Each is an ordinary map: move the bridge, flood the cellar, add a level.



Begin with a blank grid, a bridge over a river, two ships at sea, a frozen ravine or a ruin at dusk. Or describe the place and let the AI draw it.
Put torches where they burn, mark the secret door, hide the ambush. Look at the map as the party will see it before anyone else does.
Open the table screen on the TV and send the party the link. Players move their own tokens, and the fog lifts as they explore.
Start a campaign, open Maps and draw your first battle map. Invite the party with a link: they play for free too.
Upload the map of your world and pin your notes on it. Every pin opens the note behind it.
Read more →Find an evening with a date poll, collect RSVPs from phones and put every session in everyone’s calendar.
Read more →Every name you write becomes a link and every note shows who mentions it: a campaign wiki that writes itself.
Read more →